Archive for The Three Musketeers: The Game
The Three Musketeers: The Game has been released for Mac!
The Comte de Rochefort, otherwise known as the “Man from Meung” throughout The Three Musketeers, is a mysterious character who appears from time to time both in the book and the game. I debated about revealing his true name in this post – the Man from Meung’s name is not announced until the end but it is somewhat of a disappointment. It wasn’t as if he declared that he was the King of England or d’Artagnan’s father.
…Or did he?
It’s done it’s done it’s done it’s done it’s done it’s done it’s done!
You can try (and buy) The Three Musketeers: The Game here!
Poor Louis, everything to him is just so boring. In the game he wears a little head wreath because he needed to be a bit different (and I didn’t like him in a crown, and a cavalier hat wasn’t unique enough). Pretty sure the real Louis wasn’t walking around wearing a laurel wreath, but it is a dashing look, as portrayed in actual portraits and on coins!
He’s gorgeous! He’s rich! Kings wanna love him, army officers want to be him!
In The Three Musketeers, Buckingham is a key character involved in all the courtly intrigues. He may not be around too much, but when he is, the reader is made aware each and every time that he is very important, very good looking, and very English.
Poor tragic Queen Anne – beautiful but unhappy.
When I had to go about creating artwork for The Three Musketeers: The Game, I was concerned about keeping ‘things’ within a historical contest. Clothing, weapons, furniture, buildings, pottery – so many different aspects of early 17th century life were researched in hopes of making a historical game true to the time period. It was overwhelming initially trying to keep everything accurate. So while I did my best, a lot of things in the game are not “100% true” to the real early 17th century.
Alexander Dumas’ The Three Musketeers is a swashbuckling romantic historical fiction epic; it’s not a period-perfect true-to-real-life non-fiction account of the 17th century. Events that actually occurred are in the book – but at incorrect times. Real people within the book are by no means historically accurate portrayals. There are even items that didn’t exist in the early 17th century that found their way into the book – like a stove-pipe that is crucial to the story. Even the iconic and beloved tabard of the Musketeers is not accurate – the real Musketeers weren’t given uniforms until later on, and there is uncertainty about the ‘tabard’ (or cassock) colours.
While I did take artistic liberties when doing illustrations and animation, I had such a marvelous time conducting research, even if the final products weren’t “100% true.’ All the main characters were based on real portraits from the early 17th century. We traveled to England and France to get a more personal feel for the countries portrayed in the book. And I had such a fun time documenting different weapons and articles of clothing.
So when you’re reading or playing The Three Musketeers, know that both Dumas and Dingo Games had the best of intentions. You can’t watch Pirates of the Caribbean or Gladiator (or any film version of The Three Musketeers!) as a historical documentary – you watch it for fun. And fun is what The Three Musketeers: The Game is all about.
(If you are interesting in a watching a great ‘real history lesson,’ watch ‘Tales From The Green Valley.’ The show takes places in the UK instead of France, but I absolutely loved it – and yes, for those concerned, the DVD works fine on North American players!)